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AYSO Region 0144 - South Irvine, California

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6U Small-sided guidelines

6U Small-sided guidelines

  • Field. The field is 15-25 yards wide and 25-35 yards long where the field is longer than it is wide (a clearly defined rectangle). A center line is required. No other markings are required.
  • Goal. The goal should not be more than four (4) feet high and six (6) feet wide.
  • Ball. Size 3 ball.
  • Players. Games are played with no more than four (4) and no less than three (3) players per side and without a goal keeper.
    Shin guards (under the socks) are required.
  • Time. The game is played with four 7-10 minutes quarters. The time is continuous - do not stop the timer for injuries or for any other reason during the quarter. And, do not add time to the end of a quarter. Breaks between quarters should be a minimum of 2 minutes and closer to 5-minutes.
  • Substitutions. Every player plays 3/4 of the game before any player plays the entire game. Substitutions at the end of each quarter.
  • Restart of play (after ball goes out of play over goal or touch line).
    • The restart can be a kick-in or dribble-in. No throw-ins.
    • If the ball goes out of play over a goal line, then allow the restart to take place from either touchline. Use common sense on how far up the touch line to place the ball for the restart. This applies for both:
      1) Goal kicks -- where a goal kick is awarded if the attacking team last touched the ball before it went out of play over the goal line. And,
      2) Corner kicks -- where a corner kick is awarded if the defending team last touched the ball before it went out of play over the goal line.
    • If the ball goes out of play over a touch line, then restart with a kick-in or dribble-in from the approximate location where the ball crossed over the line and out of play (or "into touch").
    • All free kick restarts are indirect where indirect means a goal cannot be scored from the free kick.
    • All opponents should be a minimum of ten (10) feet from the ball for all starts and restarts.
    • No penalty kicks (remember: all free kicks are indirect free kicks).
    • No offside.
  • Referees. Registered and certified referees are not required for these matches. Coaches are expected to work together to manage the game environment.

8U Small-sided guidelines

8U Small-sided guidelines

  • Field. The field is 15-25 yards wide and 25-35 yards long where the field is longer than it is wide (a clearly defined rectangle). A center line is required. No other markings are required.
  • Goal. The goal should not be more than four (4) feet high and six (6) feet wide.
  • Ball. Size 3 ball.
  • Players. Games are played with no more than four (4) and no less than three (3) players per side and without a goal keeper.
    Shin guards (under the socks) are required.
  • Time. The game is played with four 7-10 minutes quarters. The time is continuous - do not stop the timer for injuries or for any other reason during the quarter. And, do not add time to the end of a quarter. Breaks between quarters should be a minimum of 2 minutes and closer to 5-minutes.
  • Substitutions. Every player plays 3/4 of the game before any player plays the entire game. Substitutions at the end of each quarter.
  • Restart of play (after ball goes out of play over goal or touch line).
    • The restart can be a kick-in or dribble-in.
    • Throw-ins are recommended. Teach proper technique. Yet, do not stop the game to correct technique -- allow the game to continue and correct the technique the next time they take a throw-in.
    • If the ball goes out of play over a goal line, then allow the restart to take place from either touchline. Use common sense on how far up the touch line to place the ball for the restart. This applies for both:
      1) Goal kicks -- where a goal kick is awarded if the attacking team last touched the ball before it went out of play over the goal line. And,
      2) Corner kicks -- where a corner kick is awarded if the defending team last touched the ball before it went out of play over the goal line.
    • All free kick restarts are indirect where indirect means a goal cannot be scored from the free kick.
    • All opponents should be a minimum of ten (10) feet from the ball for all starts and restarts.
    • No penalty kicks (remember: all free kicks are indirect free kicks).
    • No offside.
  • Referees. A Match Official - where a Match Official is a registered AYSO volunteer with AYSO Safe Haven and CDC Concussion training - is required for games. AYSO U8 Official or Basic Referee certification is recommended.

10U Small-sided guidelines

10U Small-sided guidelines

  • Field. The field is 35-45 yards wide and 55-65 yards long where the field is longer than it is wide (a clearly defined rectangle). The following markings are required:
    • Center Line & Center Circle. The Center Circle has an eight (8) yards radius from the Center Mark.
    • Goal Area. The Goal Area is four (4) yards from the goal line and eight (8) yards wide.
    • Penalty Area. The Goal Area is twelve (12) yards from the goal line and twenty-four (24) yards wide.
    • Build Out Line. The Build Out Line is halfway between the top of the Penalty Area and Center Line. It is acceptable to place cones on markings on the touchline to indicate where the Build Out Line is located is acceptable.
    • Corner Arcs. Corner arcs on each corner of a one (1) yard radius.
  • Goal. The goal should not be more than six-and-a-half (6.5) feet high and eighteen (18) feet wide.
  • Ball. Size 4 ball.
  • Players. Games are played with no more than seven (7) and no less than five (5) players per side and with a goal keeper.
  • Time. The game is played with two (2) twenty-five (25) minutes halves. The time is continuous - do not stop the timer for injuries or for any other reason during the half. Substitution breaks during the half should be a maximum of two (2) minutes. Halftime should be five (5) to ten (10) minutes.
  • Substitutions. Every player plays 3/4 of the game before any player plays the entire game. Substitutions at the end of each quarter.
    Goal keeper playing time:
    • During play within the Region - no player may play in goal more than one (1) quarter and must play at least one (1) quarter on the field.
    • During play outside of the Region - Although it is recommended no player play in goal more than one (1) quarter, players must play on the field a minimum of one (1) quarter on the field. The player can play in goal the remaining 3/4 of the game (play the entire game) as long as all players play at least 3/4 of the game.
  • Starts and restarts. All starts and restarts are as defined in the Laws of the Game. The only modification is that players must be a minimum of eight (8) yards from the ball rather than ten (10) yards from the ball except as defined by free kicks in the Goal Area.
  • Referees. A registered (in the current Membership Year) volunteer with a minimum AYSO Basic Referee certified referee is required. Two (2) registered (in the current Membership Year) volunteer Assistant Referees (with a minimum of an AYSO Basic Referee certification) are recommended.
  • Build Out Line.
    • The build out line promotes playing the ball out of the back in a less pressured setting.
    • When the goalkeeper has the ball in his or her hands during play from the opponent, the opposing team must move behind the build out line until the ball is put into play.
    • Once the opposing team is behind the build out line, the goalkeeper can pass, throw or roll the ball into play (punts and drop kicks are not allowed).
    • After the ball is put into play by the goalkeeper, the opposing team can cross the build out line and play resumes as normal.
    • The opposing team must also move behind the build out line during a goal kick until the ball is put into play (in play when it completely crosses over any of the Penalty Area lines).
    • If a goalkeeper punts or drop kicks the ball, an indirect free kick should be awarded to the opposing team from the spot of the offense. If the punt or drop kick occurs within the goal area, the indirect free kick should be taken on the goal area line parallel to the goal line at the nearest point to where the infringement occurred
    • The build out line will also be used to denote where offside offenses can be called. Players cannot be penalized for an offside offense between the halfway line and the build out line. Players can be penalized for an offside offense between the build out line and goal line.
    • Ideally, the goalkeeper will wait to put the ball into play once all opponents are past the build out line. However, the goalkeeper can put the ball into play sooner but he or she does so accepting the positioning of the opponents and the consequences of how play resumes.
    • To support the intent of the development rule, coaches and referees should be mindful of any intentional delays being caused by opponents not retreating in a timely manner or encroaching over the build out line prior to the ball being put into play. Coaches are responsible for addressing these types of issues with their players. Referees can manage the situation with misconduct if deemed appropriate Referees should be flexible when enforcing the 6 second rule and counting the time of possession should only begin when all opponents have moved behind the build out line.
  • Deliberate heading of the ball is not allowed. If, in the opinion of the referee, a player intentionally heads the ball, then the referee must stop play and award the opposing team an Indirect Free Kick where the foul occurred. If the foul occurred in the defending team's Goal Area, then place the ball on the Goal Area line parallel to the Goal Line nearest to where the foul occurred. The Goal Area line parallel to the Goal Line is four (4) yards from the Goal Line. Thus, this is the only time when the team defending against the Indirect Free Kick can be closer to the ball than eight (8) yards -- they can be on the Goal Line which is four (4) yards away.

12U Small-sided guidelines

12U Small-sided guidelines

  • Field. The field is 45-55 yards wide and 70-80 yards long where the field is longer than it is wide (a clearly defined rectangle). The following markings are required:
    • Center Line & Center Circle. The Center Circle has an eight (8) yards radius from the Center Mark.
    • Goal Area. The Goal Area is five (5) yards from the goal line and sixteen (16) yards wide.
    • Penalty Area. The Goal Area is fourteen (14) yards from the goal line and thirty-six (36) yards wide.
    • Corner Arcs. Corner arcs on each corner of a one (1) yard radius.
  • Goal. The goal should not be more than six-and-a-half (6.5) feet high and eighteen (18) feet wide.
  • Ball. Size 4 ball.
  • Players. Games are played with no more than nine (9) and no less than six (6) players per side and with a goal keeper.
  • Time. The game is played with two (2) thirty (30) minutes halves. The time is continuous - do not stop the timer for injuries or for any other reason during the half. Substitution breaks during the half should be a maximum of two (2) minutes. Halftime should be five (5) to ten (10) minutes.
  • Substitutions. Every player plays 3/4 of the game before any player plays the entire game. Substitutions at the end of each quarter.
    Goal keeper playing time:
    • During play within the Region - no player may play in goal more than one (1) half of the game and must play at least one (1) quarter of the game on the field.
    • During play outside of the Region - Although it is recommended no player play in goal more than one (1) half, players must play on the field a minimum of one (1) quarter on the field. The player can play in goal the remaining 3/4 of the game (play the entire game) as long as all players play at least 3/4 of the game.
  • Starts and restarts. All starts and restarts are as defined in the Laws of the Game. The only modification is that players must be a minimum of eight (8) yards from the ball rather than ten (10) yards from the ball except as defined by free kicks in the Goal Area.
  • Referees. A registered (in the current Membership Year) volunteer with a minimum AYSO Basic Referee certified referee is required; an AYSO Intermediate Referee certification is recommended. Two (2) registered (in the current Membership Year) volunteer Assistant Referees (with a minimum of an AYSO Basic Referee certification) are highly recommended.
  • Deliberate heading of the ball is not allowed. If, in the opinion of the referee, a player intentionally heads the ball, then the referee must stop play and award the opposing team an Indirect Free Kick where the foul occurred. If the foul occurred in the defending team's Goal Area, then place the ball on the Goal Area line parallel to the Goal Line nearest to where the foul occurred. The Goal Area line parallel to the Goal Line is five (5) yards from the Goal Line. Thus, this is the only time when the team defending against the Indirect Free Kick can be closer to the ball than eight (8) yards -- they can be on the Goal Line which is five (5) yards away.
  • Goal keepers may punt the ball. Changed for the 2018 Membership Year, the goal keeper may punt the ball. Players may not, however, head the ball at any time (see the bullet above).

14U guidelines

14U guidelines

The 14U Core Program follows the standard Laws of the Game with the exception of substitutions and playing time.

  • Time. The game is played with two thirty-five (35) minutes halves. The time is continuous - do not stop the timer for injuries or for any other reason during the half. The referee can add time to the end of a half at their discretion. The halftime break should be between five (5) and ten (10) minutes.
  • Substitutions. The referee will stop play -- at a standard stop in play -- approximately half way through each half to allow each team to make substitutions. Substitutions can also be made during halftime. Every player plays 3/4 of the game before any player plays the entire game.

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AYSO Region 144 - South Irvine, California

PO Box 14726 
Irvine, California 92623

Email Us: [email protected]
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